January 14 Meeting Notes

Tuesday, January 14, 2014
3:30-5:00 PM
Bondurant G030 

 

Jeff Taekman, MD 
http://about.me/jeffreytaekman

Simulation and Serious Games in Healthcare

Since its creation, the Society for Simulation in Healthcare, has grown exponentially. Duke is closely tied to the creation of the Society-recognized as one of only six founding sponsors. Unlike other simulation centers around the world, our group, the Human Simulation and Patient Safety Center (HSPSC), utilizes simulation both as a tool for learning and as a tool to improve healthcare quality and safety. In this lecture, I will give a brief overview of our simulation activities in the HSPSC. I will primarily focus on our pioneering efforts using video games technology for interactive, interprofessional education and quality improvement. Along the way, I will give a historical overview of games-based learning, focusing particularly upon ILE@D–Immersive Learning Environments at Duke-a common shared platform for games-based learning. I will conclude with an overview of the future promise of games-based learning–both in education and in research.